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Thanks, yes, that makes a lot of sense. It almost has to be some indication from the treatment of the steel.The tone of the steel is likely going to be related to how well the sword blade was hardened and tempered.
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Actually I don't think your hand automatically creates a node. The grip of a human being is far from being rigid and tight enough to do that. What it does is dampening the vibrations where the sword is held.The strength of your tap gives the amplitude and where your hand holds the sword is necessarily a node as waves travel back and forth through the steel. [...] Good swords are generally more flexible than crappy ones so they maintain a higher amplitude vibration for longer, they do in fact "sing".
There certainly can be a node at the cross, just like there is a node on the blade. They are there if you do not take the hand into account (light grip). When I try to grip my swords by the pommel and make it 'sing' it just does not work well unless my grip is very light, I believe, I'll have to check again later. This would be due to the fact that my hand is preventing the sword from vibrating in its first proper mode...Any freely rotating point such as the cross is not a node and can't be. The hand is much more rigid than the junction between hilt and blade it is the fixed point about which the blade rotates. While there's a change in Young's modulus going from a free modulus to a constrained modulus at the hilt this isn't as significant as the hand.
That's an interesting observation. I'll have to go back and test mine again, as I hadn't noticed that particular thing.After some further experimentation, there seems to be more about it than just the blade...
I tried again with my swords and it seems that the long-lasting tune is in fact produced by the quillons. If I hit the swords while leaving the quillon free, I get a long sound, whereas if I hit the sword with the forefinger layed flush along the quillon, the tune quickly disappears. Just hitting the quillon also produces a long lasting sound.
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All of this is probably not relevant to combat application, but fun
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